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OTHER WORKS

3D Animation Reel

This video showcases some of my work in 3D animation using the built in 3DS Max Animation System. The video contains four animations,
Bouncing Ball
Weight
Facial Animation
Fighting Animation

Level Design

This video showcases one of my short projects (Second Year) on Level/World Design. The setting of a City was an important one to make feel vast. The short level allows players a space to be able to view what the enemies look like and plan a method of attack. The players are presented with three pathways to which they can tackle the encounter, each with varying difficulty and potential enemy numbers. The highway showcases some environmental storytelling through abandoned cars and pile-ups of what the mechs done as they occupied the area.

Mobile Phone Side Menu Mock Up.png
Ski App UI Mock Up Goggles Ver.2.png
Ski App UI Mock Up Goggles Ver.1.png
Ski App UI Mock Up Goggles Ver.3.png
UI Design

Some of my User Interface work involved mocking up an appropirate User Interface for a pair of Ski Goggles that connected with an app to give the user information.
Below is a mock interface for the mobile phone app as well as several iterations of the interface for the goggles with the third image being the final design chosen.

Also below is some quick UI design for some health bars for a Racing Game.

Health Bars ALT.png
Concept Character 1.png
Concept Art

Some examples of concept art for an environment and a raider character who could potentially enhabit that environment.

S1706204_Game Environment.png
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